| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/Lumin/MagicLeapTablet/Source/Public/MagicLeapTabletComponent.h |
Include |
#include "MagicLeapTabletComponent.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(ClassGroup=MagicLeap, BlueprintType, Blueprintable, EditInlineNew,
Meta=(BlueprintSpawnableComponent))
class UMagicLeapTabletComponent : public USceneComponent
Component that provides access to the Tablet API functionality.
Name | Description | |
---|---|---|
|
UMagicLeapTabletComponent() |
Name | Description | ||
---|---|---|---|
|
BeginPlay() |
Passes the component delegates to the underlying tablet plugin. |