UProxyMediaOutput::IsProxyValid

Is the media proxy has a valid proxy.

Windows
MacOS
Linux

References

Module

MediaFrameworkUtilities

Header

/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Public/MediaAssets/ProxyMediaOutput.h

Include

#include "MediaAssets/ProxyMediaOutput.h"

Source

/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Private/MediaAssets/ProxyMediaOutput.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Media Proxy")
bool IsProxyValid() const

Remarks

Is the media proxy has a valid proxy.

Returns

true if the proxy is valid.

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