MediaBundleMaterialParametersName::MediaTextureName

Windows
MacOS
Linux

References

Module

MediaFrameworkUtilities

Header

/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Public/MediaBundle.h

Include

#include "MediaBundle.h"

Syntax

namespace MediaBundleMaterialParametersName
{
    static const FName MediaBundleMaterialParametersName::MediaTextureName
    (
        "MediaTexture"
    )
}

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