FMediaIOCoreBinarySampleBase::ShutdownPoolable

Called when the object added to the pool.

Windows
MacOS
Linux

Override Hierarchy

IMediaPoolable::ShutdownPoolable()

FMediaIOCoreBinarySampleBase::ShutdownPoolable()

References

Module

MediaIOCore

Header

/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaIOCoreBinarySampleBase.h

Include

#include "MediaIOCoreBinarySampleBase.h"

Syntax

virtual void ShutdownPoolable()

Remarks

Called when the object added to the pool.

Override this method to clean up a poolable object when it is no longer used.

See Also

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss