FMediaIOCoreSampleContainer::GetState

Get the current state of the channel.

Windows
MacOS
Linux

Override Hierarchy

ITimedDataInputChannel::GetState()

FMediaIOCoreSampleContainer::GetState()

References

Module

MediaIOCore

Header

/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaIOCoreSampleContainer.h

Include

#include "MediaIOCoreSampleContainer.h"

Syntax

virtual ETimedDataInputState GetState() const

Remarks

Get the current state of the channel.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss