[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(VisibleAnywhere, Category=Configuration)
EMediaIOInputType InputType
Whether to input the fill or the fill and key.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(VisibleAnywhere, Category=Configuration)
EMediaIOInputType InputType
Whether to input the fill or the fill and key.