Module |
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Header |
/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaIOCoreDefinitions.h |
Include |
#include "MediaIOCoreDefinitions.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FMediaIOInputConfiguration
Configuration of a device input.
Name | Description | ||
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InputType |
Whether to input the fill or the fill and key. |
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KeyPortIdentifier |
The port of the video channel on the device to input the key from. |
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MediaConfiguration |
The signal input format. |
Name | Description | |
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FMediaIOInputConfiguration() |
Name | Description | ||
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operator== ( |