UMediaOutput::GetConversionOperation

The conversion we wish to accomplish on the GPU before the DMA transfer occurs.

Windows
MacOS
Linux

Override Hierarchy

References

Module

MediaIOCore

Header

/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaOutput.h

Include

#include "MediaOutput.h"

Syntax

virtual EMediaCaptureConversionOperation GetConversionOperation
(
    EMediaCaptureSourceType InSourceType
) const

Remarks

The conversion we wish to accomplish on the GPU before the DMA transfer occurs.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss