| IMovieStreamer
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Module |
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Header |
/Engine/Plugins/Media/MediaMovieStreamer/Source/MediaMovieStreamer/Public/MediaMovieStreamer.h |
Include |
#include "MediaMovieStreamer.h" |
class FMediaMovieStreamer : public IMovieStreamer
Movie streamer that allows you to use MediaFramework during level loading, etc.
Name | Description | |
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FMediaMovieStreamer() |
Name | Description | |
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~FMediaMovieStreamer() |
Name | Description | ||
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OnMediaEnd() |
Called from UMediaMovieAssets when the media ends. |
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SetMediaPlayer ( |
Sets which media player should be playing. |
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SetMediaSource ( |
Sets what to play. |
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SetMediaTexture ( |
Sets what media texture we are using. |
Name | Description | ||
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Cleanup() |
Called to allow the movie streamer to cleanup any resources once there are no movies left to play. |
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ForceCompletion() |
Forces the movie streamer to cancel what it's streaming and close. |
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float |
GetAspectRatio() |
Gets the aspect ratio of the movie frames being streamed. |
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GetMovieName() |
Returns the name of the movie currently being played |
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FTexture2DRH... |
GetTexture() |
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TSharedPtr< ... |
GetViewportInterface() |
Gets a viewport interface which will be used to draw the movie. |
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Init ( |
IMovieStreamer interface |
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IsLastMovieInPlaylist() |
Returns true if the movie being played in the last one in the play list |
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FOnCurrentMo... |
OnCurrentMovieClipFinished() |
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Tick ( |
Code run every tick for any additional per tick handling of playing the movie. |
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TickPostEngine() |
Called after the engine ticks. |
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TickPostRender() |
Called after rendering is finished. |
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TickPreEngine() |
MediaFramework support. |