FMeshDescriptionBuilder::SetNumUVLayers

Set the number of UV layers

Windows
MacOS
Linux

References

Module

MeshConversion

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/MeshConversion/Public/MeshDescriptionBuilder.h

Include

#include "MeshDescriptionBuilder.h"

Source

/Engine/Plugins/Experimental/GeometryProcessing/Source/MeshConversion/Private/MeshDescriptionBuilder.cpp

Syntax

void SetNumUVLayers
(
    int32 NumUVLayers
)

Remarks

Set the number of UV layers

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