FOverlayLine

Windows
MacOS
Linux

References

Module

MeshEditor

Header

/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/OverlayComponent.h

Include

#include "OverlayComponent.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FOverlayLine

Variables

Name Description

Public variable UProperty

FColor

 

Color

Public variable UProperty

FVector

 

End

Public variable UProperty

FVector

 

Start

Public variable UProperty

float

 

Thickness

Constructors

Name Description

Public function

FOverlayLine()

Public function

FOverlayLine

(
    const FVector& InStart,
    const FVector& InEnd,
    const FColor& InColor,
    const float InThickness
)

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