Module |
|
Header |
/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/IMeshEditorModeEditingContract.h |
Include |
#include "IMeshEditorModeEditingContract.h" |
FName GetActiveAction() const
Gets the interactive action currently being performed (and previewed). These usually happen over multiple frames, and result in a 'final' application of the change that performs a more exhaustive (and more expensive) update.