IMeshEditorModeEditingContract::GetSelectedMeshesAndEdges

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MacOS
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References

Module

MeshEditor

Header

/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/IMeshEditorModeEditingContract.h

Include

#include "IMeshEditorModeEditingContract.h"

Syntax

void GetSelectedMeshesAndEdges
(
    TMap< class UEditableMesh *, TArray< FMeshElement >> & OutMeshesAndEdges
)

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