Module |
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Header |
/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/MeshEditorCommands.h |
Include |
#include "MeshEditorCommands.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Abstract)
class UMeshEditorCommand : public UObject
Name | Description | ||
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TSharedPtr< FUI... |
UICommandInfo |
Our UI command for this action |
Name | Description | ||
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AddToVRRadialMenuActionsMenu ( |
Allows this command to directly add a button to the VR Mode's radial menu |
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GetCommandName() |
Gets the name of this command. |
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EEditableMes... |
GetElementType() |
Which mesh element does this command apply to? |
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const TShare... |
GetUICommandInfo() |
Gets the UI command info for this command |
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MakeUIAction ( |
Creates an UI action for this command |
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RegisterUICommand ( |
Registers the UI command for this mesh editor command |