UOverlayComponent::IsPointValid

Queries whether a point with the given ID exists

Windows
MacOS
Linux

References

Module

MeshEditor

Header

/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/OverlayComponent.h

Include

#include "OverlayComponent.h"

Syntax

bool IsPointValid
(
    const FOverlayPointID ID
) const

Remarks

Queries whether a point with the given ID exists

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