UOverlayComponent::SetPointMaterial

Specify material which handles points

Windows
MacOS
Linux

References

Module

MeshEditor

Header

/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/OverlayComponent.h

Include

#include "OverlayComponent.h"

Syntax

void SetPointMaterial
(
    UMaterialInterface * InPointMaterial
)

Remarks

Specify material which handles points

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