USetCollisionGeometryToolProperties

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Inheritance Hierarchy

References

Module

MeshModelingTools

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/Physics/SetCollisionGeometryTool.h

Include

#include "Physics/SetCollisionGeometryTool.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class USetCollisionGeometryToolProperties : public UInteractiveToolPropertySet

Variables

Name Description

Public variable UProperty Category, EditAnywhere

bool

 

bAppendToExisting

Public variable UProperty Category, EditAnywhere

bool

 

bDetectBoxes

Public variable UProperty Category, EditAnywhere

bool

 

bDetectCapsules

Public variable UProperty Category, EditAnywhere

bool

 

bDetectSpheres

Public variable UProperty Category, EditAnywhere

bool

 

bEnableMaxCount

Public variable UProperty Category, EditAnywhere

bool

 

bRemoveContained

Public variable UProperty Category, EditAnywhere, Meta

bool

 

bSimplifyHulls

Public variable UProperty Category, EditAnywhere, Meta

bool

 

bSimplifyPolygons

Public variable UProperty Category, EditAnywhere

bool

 

bUseWorldSpace

Public variable UProperty Category, EditAnywhere, Meta

 

EditCondition

Public variable UProperty Category, EditAnywhere, Meta

 

EditConditionHides

Public variable UProperty Category, EditAnywhere

ECollisionGeome...

 

GeometryType

Public variable UProperty Category, EditAnywhere

ESetCollisionGe...

 

InputMode

Public variable UProperty Category, EditAnywhere, Meta

int32

 

MaxCount

Public variable UProperty Category, EditAnywhere, AdvancedDisplay

float

 

MinThickness

Public variable UProperty Category, EditAnywhere

ECollisionGeome...

 

SetCollisionType

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