Image

Image used in Image-Based Material

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MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category=Rendering,
          Meta=(EditConditionHides, EditCondition="MaterialMode == EMeshEditingMaterialModes::Custom", TransientToolProperty))
UTexture2D * Image

Remarks

Image used in Image-Based Material

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