bProfileIsCrossSectionOfSide

If true, then rather than revolving the profile directly, it is interpreted as the midpoint cross section of the first rotation step.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category=RevolveSettings, AdvancedDisplay)
bool bProfileIsCrossSectionOfSide

Remarks

If true, then rather than revolving the profile directly, it is interpreted as the midpoint cross section of the first rotation step. Useful, for instance, for using the tool to create square columns.

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