FFlattenBrushOp::ApplyStamp

Windows
MacOS
Linux

Override Hierarchy

FMeshSculptBrushOp::ApplyStamp()

FFlattenBrushOp::ApplyStamp()

References

Module

MeshModelingTools

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/Sculpting/MeshSmoothingBrushOps.h

Include

#include "Sculpting/MeshSmoothingBrushOps.h"

Syntax

virtual void ApplyStamp
(
    const FDynamicMesh3 * Mesh,
    const FSculptBrushStamp & Stamp,
    const TArray< int32 > & Vertices,
    TArray< FVector3d > & NewPositionsOut
)

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