Module |
|
Header |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/Sculpting/MeshBrushOpBase.h |
Include |
#include "Sculpting/MeshBrushOpBase.h" |
virtual void EndStroke
(
const FDynamicMesh3 * Mesh,
const FSculptBrushStamp & Stamp,
const TArray< int32 > & FinalVertices
)