UE::SculptFalloffs::MakeLinearBoxFalloff

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References

Module

MeshModelingTools

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/Sculpting/StampFalloffs.h

Include

#include "Sculpting/StampFalloffs.h"

Syntax

namespace UE
{
    namespace SculptFalloffs
    {
        static TUniqueFunction< double(const FSculptBrushStamp &, const FVector3d &)> UE::SculptFalloffs::MakeLinearBoxFalloff()
    }
}

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