Module |
|
Header |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/Sculpting/StampFalloffs.h |
Include |
#include "Sculpting/StampFalloffs.h" |
namespace UE
{
namespace SculptFalloffs
{
static TUniqueFunction< double(const FSculptBrushStamp &, const FVector3d &)> UE::SculptFalloffs::MakeSmoothBoxFalloff()
}
}