UMeshSculptToolBase::FindHitSculptMeshTriangle

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MacOS
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Override Hierarchy

UMeshSculptToolBase::FindHitSculptMeshTriangle()

UMeshVertexSculptTool::FindHitSculptMeshTriangle()

References

Module

MeshModelingTools

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/Sculpting/MeshSculptToolBase.h

Include

#include "Sculpting/MeshSculptToolBase.h"

Syntax

virtual int32 FindHitSculptMeshTriangle
(
    const FRay3d & LocalRay
)

Returns

hit triangle at ray position - subclass must implement this

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