UMeshSculptToolBase::InitializeSculptMeshComponent

Subclass calls this to set up editing component

Windows
MacOS
Linux

References

Module

MeshModelingTools

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/Sculpting/MeshSculptToolBase.h

Include

#include "Sculpting/MeshSculptToolBase.h"

Source

/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Private/Sculpting/MeshSculptToolBase.cpp

Syntax

void InitializeSculptMeshComponent
(
    UBaseDynamicMeshComponent * Component
)

Remarks

Subclass calls this to set up editing component

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