UMeshSculptToolBase::RegisterSecondaryBrushType

Windows
MacOS
Linux

References

Module

MeshModelingTools

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/Sculpting/MeshSculptToolBase.h

Include

#include "Sculpting/MeshSculptToolBase.h"

Source

/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Private/Sculpting/MeshSculptToolBase.cpp

Syntax

void RegisterSecondaryBrushType
(
    int32 Identifier,
    TUniquePtr< FMeshSculptBrushOpFactory > Factory,
    UMeshSculptBrushOpProps * PropSet
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss