| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/Sculpting/MeshSculptBrushOps.h |
Include |
#include "Sculpting/MeshSculptBrushOps.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class USculptMaxBrushOpProps : public UMeshSculptBrushOpProps
Name | Description | ||
---|---|---|---|
|
bUseFixedHeight |
If true, maximum height is defined using the FixedHeight constant instead of brush-relative size |
|
|
float |
Falloff |
Amount of falloff to apply |
|
float |
FixedHeight |
Maximum height in world-space dimension |
|
float |
MaxHeight |
Maximum height as fraction of brush size |
|
float |
Strength |
Strength of the Brush |
Name | Description | ||
---|---|---|---|
|
float |
GetFalloff() |
|
|
float |
GetStrength() |