| UObjectBase
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Module |
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Header |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/BakeMeshAttributeMapsTool.h |
Include |
#include "BakeMeshAttributeMapsTool.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UBakeMeshAttributeMapsTool : public UMultiSelectionTool
Detail Map Baking Tool
Name | Description | ||
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AssetAPI |
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BakeCache |
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BaseMesh |
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TSharedPtr< FMe... |
BaseMeshDescription |
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TSharedPtr< TMe... |
BaseMeshTangents |
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BaseSpatial |
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bDetailMeshValid |
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BentNormalPreviewMaterial |
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bIsBakeToSelf |
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bResultValid |
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CachedBakeCacheSettings |
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UTexture2D *... |
CachedBentNormalMap |
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UTexture2D *... |
CachedCurvatureMap |
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CachedCurvatureMapSettings |
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UTexture2D *... |
CachedMeshPropertyMap |
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CachedMeshPropertyMapSettings |
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UTexture2D *... |
CachedNormalMap |
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CachedNormalMapSettings |
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UTexture2D *... |
CachedOcclusionMap |
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CachedOcclusionMapSettings |
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UTexture2D *... |
CachedTexture2DImageMap |
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CachedTexture2DImageSettings |
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CurvatureMapProps |
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TSharedPtr< FDy... |
DetailMesh |
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DetailMeshTimestamp |
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TSharedPtr< FDy... |
DetailSpatial |
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DynamicMeshComponent |
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UTexture2D *... |
EmptyColorMapBlack |
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UTexture2D *... |
EmptyColorMapWhite |
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UTexture2D *... |
EmptyNormalMap |
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NormalMapProps |
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OcclusionMapProps |
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PreviewMaterial |
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Settings |
Need to update bResultValid if these are modified, so we don't publicly expose them. |
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Texture2DProps |
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VisualizationProps |
Name | Description | |
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UBakeMeshAttributeMapsTool() |
Name | Description | ||
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CanAccept() |
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HasAccept() |
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HasCancel() |
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Render ( |
Allow the Tool to do any custom drawing (ie via PDI/RHI) |
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Setup() |
Called by ToolManager to initialize the Tool after ToolBuilder::BuildTool() has been called |
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Shutdown ( |
Called by ToolManager to shut down the Tool |