[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Meta=(TransientToolProperty))
bool bIsRemeshingEnabled
This is a dupe of the bool in the tool class. I needed it here so it could be checked as an EditCondition
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Meta=(TransientToolProperty))
bool bIsRemeshingEnabled
This is a dupe of the bool in the tool class. I needed it here so it could be checked as an EditCondition