| UObjectBase
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Module |
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Header |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/CSGMeshesTool.h |
Include |
#include "CSGMeshesTool.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UCSGMeshesToolProperties : public UInteractiveToolPropertySet
Standard properties of the CSG operation
Name | Description | ||
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bAttemptFixHoles |
Automatically attempt to fill any holes left by CSG (e.g. due to numerical errors) |
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bOnlyUseFirstMeshMaterials |
If true, only the first mesh will keep its materials assignments; all other triangles will be assigned material 0 |
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bShowNewBoundaryEdges |
Show boundary edges created by the CSG operation often due to numerical error |
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Operation |
The type of operation |