| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/ConvertToPolygonsTool.h |
Include |
#include "ConvertToPolygonsTool.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UConvertToPolygonsToolProperties : public UInteractiveToolPropertySet
Name | Description | ||
---|---|---|---|
|
float |
AngleTolerance |
Tolerance for planarity |
|
bCalculateNormals |
If true, normals are recomputed per-group, with hard edges at group boundaries |
|
|
bShowGroupColors |
Display each group with a different auto-generated color |
|
|
ConversionMode |
Strategy to use to group triangles |