UConvertToPolygonsToolProperties

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Inheritance Hierarchy

References

Module

MeshModelingTools

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/ConvertToPolygonsTool.h

Include

#include "ConvertToPolygonsTool.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UConvertToPolygonsToolProperties : public UInteractiveToolPropertySet

Variables

Name Description

Public variable UProperty Category, EditAnywhere, Meta

float

 

AngleTolerance

Tolerance for planarity

Public variable UProperty Category, EditAnywhere

bool

 

bCalculateNormals

If true, normals are recomputed per-group, with hard edges at group boundaries

Public variable UProperty Category, EditAnywhere

bool

 

bShowGroupColors

Display each group with a different auto-generated color

Public variable UProperty Category, EditAnywhere

EConvertToPolyg...

 

ConversionMode

Strategy to use to group triangles

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