meta

Unit vector representing the direction to filter along.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category=DirectionalFilterOptions,
          Meta=(EditCondition="bEnableFilter == true"))
meta

Remarks

Unit vector representing the direction to filter along.

Scalar value determining how close to the filter direction the vertex normals must be in order to be displaced. 0: Only normals pointing exactly in the filter direction are displaced. 0.5: Normals forming angle up to 90 from the filter direction are displaced. 1.0: All vertices are displaced.

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