[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category=PerlinNoiseOptions)
TArray< FPerlinLayerProperties > PerlinLayerProperties
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category=PerlinNoiseOptions)
TArray< FPerlinLayerProperties > PerlinLayerProperties