HeightMode

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category=Shape,
          Meta=(EditCondition="OutputType != EDrawPolyPathOutputMode::Ribbon", EditConditionHides))
[EditConditionHides](API\Plugins\MeshModelingTools\UDrawPolyPathProperties\EditConditionHides)EDrawPolyPathHeightMode HeightMode

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