[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, NonTransactional, Category=Polygon,
Meta=(UIMin="0.01", UIMax="0.99", ClampMin="0.01", ClampMax="0.99", EditCondition="PolygonType == EDrawPolygonDrawMode::RoundedRectangle || PolygonType == EDrawPolygonDrawMode::HoleyCircle", EditConditionHides))
EditConditionHides float FeatureSizeRatio