UEdgeLoopInsertionProperties

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Inheritance Hierarchy

References

Module

MeshModelingTools

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/EdgeLoopInsertionTool.h

Include

#include "EdgeLoopInsertionTool.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UEdgeLoopInsertionProperties : public UInteractiveToolPropertySet

Variables

Name Description

Public variable UProperty Category, EditAnywhere, Meta

EditConditionHi...

 

bFlipOffsetDirection

Public variable UProperty Category, EditAnywhere, AdvancedDisplay, Meta

EditConditionHi...

 

bInteractive

Public variable UProperty Category, EditAnywhere

bool

 

bWireframe

Public variable UProperty Category, EditAnywhere, AdvancedDisplay, Meta

EditConditionHi...

 

DistanceOffset

Public variable UProperty Category, EditAnywhere, Meta

 

EditCondition

How many loops to insert at a time.

Public variable UProperty Category, EditAnywhere

EEdgeLoopInsert...

 

InsertionMode

Determines how edge loops are added to the geometry

Public variable UProperty Category, EditAnywhere, Meta

EditConditionHi...

 

NumLoops

Public variable UProperty Category, EditAnywhere

EEdgeLoopPositi...

 

PositionMode

Determines how edge loops position themselves vertically relative to loop direction.

Public variable UProperty Category, EditAnywhere, AdvancedDisplay, Meta

EditConditionHi...

 

ProportionOffset

Public variable UProperty Category, EditAnywhere, AdvancedDisplay

double

 

VertexTolerance

How close a new loop edge needs to pass next to an existing vertex to use that vertex rather than creating a new one.

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