Module |
|
Header |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/MeshAttributePaintTool.h |
Include |
#include "MeshAttributePaintTool.h" |
Source |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Private/MeshAttributePaintTool.cpp |
virtual void SetColorMap
(
TUniquePtr< FFloatAttributeColorMapper > ColorMap
)