UMeshVertexSculptTool::GetBaseMeshNearest

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References

Module

MeshModelingTools

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/MeshVertexSculptTool.h

Include

#include "MeshVertexSculptTool.h"

Source

/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Private/MeshVertexSculptTool.cpp

Syntax

bool GetBaseMeshNearest
(
    int32 VertexID,
    const FVector3d & Position,
    double SearchRadius,
    FVector3d & TargetPosOut,
    FVector3d & TargetNormalOut
)

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