Module |
|
Header |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/MirrorTool.h |
Include |
#include "MirrorTool.h" |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(CallInEditor, Category=PresetMirrorDirections, Meta=(DisplayPriority=6))
void Backward()
Move the mirror plane and adjust its normal to mirror entire selection backward.