Module |
|
Header |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/MirrorTool.h |
Include |
#include "MirrorTool.h" |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(CallInEditor, Category=RepositionPlane)
void ShiftToCenter()
Move the mirror plane to center of bounding box without changing its normal.