| UObjectBase
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Module |
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Header |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/MirrorTool.h |
Include |
#include "MirrorTool.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UMirrorToolProperties : public UInteractiveToolPropertySet
Name | Description | ||
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bAllowBowtieVertexCreation |
When welding, whether to allow bowtie vertices to be created, or to duplicate the vertex. |
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bButtonsOnlyChangeOrientation |
If true the "Preset Mirror Directions" buttons only change the plane orientation, not location. |
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bCropAlongMirrorPlaneFirst |
Cut off everything on the back side of the mirror plane before mirroring. |
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bShowPreview |
Whether to show the preview. |
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bSnapToWorldGrid |
Snap the mirror plane to the world grid. |
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bWeldVerticesOnMirrorPlane |
Weld vertices that lie on the mirror plane. |
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CtrlClickBehavior |
What Ctrl + clicking does to the mirror plane. |
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OperationMode |
Mode of operation. |
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SaveMode |
How to save the result. |