| UInputBehavior::GetPriority()
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Module |
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Header |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/PositionPlaneGizmo.h |
Include |
#include "PositionPlaneGizmo.h" |
virtual FInputCapturePriority GetPriority()
The priority is used to resolve situations where multiple behaviors want the same capture