| UInteractiveToolBuilder::CanBuildTool()
|
Module |
|
Header |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/RemeshMeshTool.h |
Include |
#include "RemeshMeshTool.h" |
Source |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Private/RemeshMeshTool.cpp |
virtual bool CanBuildTool
(
const FToolBuilderState & SceneState
) const
Return true if we have one object selected. URemeshMeshTool is a UMultiSelectionTool, however we currently only ever apply it to a single mesh. (See comment at URemeshMeshTool definition below.)