URemeshMeshToolBuilder::CanBuildTool

Return true if we have one object selected.

Windows
MacOS
Linux

Override Hierarchy

UInteractiveToolBuilder::CanBuildTool()

URemeshMeshToolBuilder::CanBuildTool()

References

Module

MeshModelingTools

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/RemeshMeshTool.h

Include

#include "RemeshMeshTool.h"

Source

/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Private/RemeshMeshTool.cpp

Syntax

virtual bool CanBuildTool
(
    const FToolBuilderState & SceneState
) const

Remarks

Return true if we have one object selected. URemeshMeshTool is a UMultiSelectionTool, however we currently only ever apply it to a single mesh. (See comment at URemeshMeshTool definition below.)

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