URevolveBoundaryToolProperties

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MacOS
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Inheritance Hierarchy

References

Module

MeshModelingTools

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/RevolveBoundaryTool.h

Include

#include "RevolveBoundaryTool.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class URevolveBoundaryToolProperties : public URevolveProperties

Variables

Name Description

Public variable UProperty Category, EditAnywhere

FVector

 

AxisOrigin

Public variable UProperty Category, EditAnywhere, AdvancedDisplay

bool

 

bDisplayOriginalMesh

Public variable UProperty Category, EditAnywhere

bool

 

bSnapToWorldGrid

Determines whether the axis control widget snaps to world grid (only relevant if world coordinate mode is active in viewport) .

Public variable UProperty Category, EditAnywhere, Meta

 

ClampMax

Public variable UProperty Category, EditAnywhere, Meta

 

ClampMin

Public variable UProperty Category, EditAnywhere, Meta

 

UIMax

Public variable UProperty Category, EditAnywhere, Meta

 

UIMin

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