URevolveToolProperties

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

MeshModelingTools

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/DrawAndRevolveTool.h

Include

#include "DrawAndRevolveTool.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class URevolveToolProperties : public URevolveProperties

Variables

Name Description

Public variable UProperty Meta

bool

 

bAllowedToEditDrawPlane

Not user visible- used to disallow draw plane modification.

Public variable UProperty Category, EditAnywhere, AdvancedDisplay

bool

 

bConnectOpenProfileToAxis

Connect the ends of an open profile to the axis to close the top and bottom of the revolved result.

Public variable UProperty Category, EditAnywhere

bool

 

bEnableSnapping

Enables/disables snapping while editing the profile curve.

Public variable UProperty Category, EditAnywhere

bool

 

bSnapToWorldGrid

Determines whether plane control widget snaps to world grid (only relevant if world coordinate mode is active in viewport) .

Public variable UProperty Category, EditAnywhere, Meta

 

ClampMax

Public variable UProperty Category, EditAnywhere, Meta

 

ClampMin

Public variable UProperty Category, EditAnywhere, Meta

[HideEditConditi](API\Plugins\MeshModelingTools\URevolveToolProperties\HideEditConditionToggle)...

 

DrawPlaneOrigin

Public variable UProperty Category, EditAnywhere, Meta

 

EditCondition

Sets the draw plane origin.

Public variable UProperty Category, EditAnywhere, Meta

 

HideEditConditionToggle

Public variable UProperty Category, EditAnywhere, Meta

 

UIMax

Public variable UProperty Category, EditAnywhere, Meta

 

UIMin

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss