| UBaseCreateFromSelectedTool::SaveProperties()
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Module |
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Header |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/VoxelBlendMeshesTool.h |
Include |
#include "VoxelBlendMeshesTool.h" |
Source |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Private/VoxelBlendMeshesTool.cpp |
virtual void SaveProperties()
Saves VoxProperties; typically need to overload and call "Super::SaveProperties();"