| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/VoxelBlendMeshesTool.h |
Include |
#include "VoxelBlendMeshesTool.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UVoxelBlendMeshesToolProperties : public UInteractiveToolPropertySet
Properties of the blend operation
Name | Description | ||
---|---|---|---|
|
double |
BlendFalloff |
Blend falloff controls the size of the blend region |
|
double |
BlendPower |
Blend power controls the shape of the blend between shapes |
|
bRemoveInternalsAfterSolidify |
Remove internal surfaces from the solidified input |
|
|
bSolidifyInput |
Solidify the input mesh(es) before processing, fixing results for inputs with holes and/or self-intersections |
|
|
double |
OffsetSolidifySurface |
Offset surface to create when solidifying any open-boundary inputs; if 0 then no offset surfaces are created |