UVoxelBlendMeshesToolProperties

Properties of the blend operation

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Inheritance Hierarchy

References

Module

MeshModelingTools

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/VoxelBlendMeshesTool.h

Include

#include "VoxelBlendMeshesTool.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UVoxelBlendMeshesToolProperties : public UInteractiveToolPropertySet

Remarks

Properties of the blend operation

Variables

Name Description

Public variable UProperty Category, EditAnywhere, Meta

double

 

BlendFalloff

Blend falloff controls the size of the blend region

Public variable UProperty Category, EditAnywhere, Meta

double

 

BlendPower

Blend power controls the shape of the blend between shapes

Public variable UProperty Category, EditAnywhere, Meta

bool

 

bRemoveInternalsAfterSolidify

Remove internal surfaces from the solidified input

Public variable UProperty Category, EditAnywhere

bool

 

bSolidifyInput

Solidify the input mesh(es) before processing, fixing results for inputs with holes and/or self-intersections

Public variable UProperty Category, EditAnywhere, Meta

double

 

OffsetSolidifySurface

Offset surface to create when solidifying any open-boundary inputs; if 0 then no offset surfaces are created

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