| UObjectBase
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Module |
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Header |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/VoxelMorphologyMeshesTool.h |
Include |
#include "VoxelMorphologyMeshesTool.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UVoxelMorphologyMeshesToolProperties : public UInteractiveToolPropertySet
Properties of the morphology tool
Name | Description | ||
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bRemoveInternalsAfterSolidify |
Remove internal surfaces from the solidified input, before running morphology |
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bSolidifyInput |
Solidify the input mesh(es) before processing, fixing results for inputs with holes and/or self-intersections |
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double |
Distance |
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double |
OffsetSolidifySurface |
Offset surface to create when solidifying any open-boundary inputs; if 0 then no offset surfaces are created |
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Operation |