UGroomToMeshToolProperties

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Inheritance Hierarchy

References

Module

MeshModelingToolsEditorOnly

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingToolsEditorOnly/Public/Hair/GroomToMeshTool.h

Include

#include "Hair/GroomToMeshTool.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UGroomToMeshToolProperties : public UInteractiveToolPropertySet

Variables

Name Description

Public variable UProperty Category, EditAnywhere

bool

 

bApplyMorphology

Public variable UProperty Category, EditAnywhere

bool

 

bClipToHead

Public variable UProperty Category, EditAnywhere, Meta

float

 

BlendPower

Public variable UProperty Category, EditAnywhere

bool

 

bShowGuides

Public variable UProperty Category, EditAnywhere

bool

 

bShowSideBySide

Public variable UProperty Category, EditAnywhere

bool

 

bShowUVs

Public variable UProperty Category, EditAnywhere

bool

 

bSimplify

Public variable UProperty Category, EditAnywhere

bool

 

bSmooth

Public variable UProperty Category, EditAnywhere

TLazyObjectPtr<...

 

ClipMeshActor

Todo: this probably also needs to support skeletal mesh

Public variable UProperty Category, EditAnywhere, Meta

float

 

ClosingDist

Public variable UProperty Category, EditAnywhere, Meta

float

 

OpeningDist

Public variable UProperty Category, EditAnywhere, Meta

float

 

RadiusScale

Public variable UProperty Category, EditAnywhere, Meta

float

 

Smoothness

Public variable UProperty Category, EditAnywhere

EGroomToMeshUVM...

 

UVMode

Public variable UProperty Category, EditAnywhere, Meta

int

 

VertexCount

Target triangle count

Public variable UProperty Category, EditAnywhere, Meta

float

 

VolumeCorrection

Public variable UProperty Category, EditAnywhere, Meta

int32

 

VoxelCount

The size of the geometry bounding box major axis measured in voxels

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