Module |
|
Header |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingToolsEditorOnly/Public/Hair/GroomCardsEditorTool.h |
Include |
#include "Hair/GroomCardsEditorTool.h" |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(CallInEditor, Category=Selection, Meta=(DisplayPriority=1))
void Clear()
Clear the current selection